AI Insights · Timothy · January 2025
Top Virtual Pet Apps in Chile: Q4 2024 Performance
Explore the performance trends of the top virtual pet apps in Chile during Q4 2024, with insights on downloads, revenue, and active users from Sensor Tower.
In the fourth quarter of 2024, the virtual pet app market in Chile showcased interesting trends across top applications. Here’s a closer look at their performance based on data from Sensor Tower.
My Talking Slimy: Slime Cat 3D by Pixeland LLC saw a varied performance. Weekly revenue started at approximately $1.4K and dipped to $790 in mid-November, before recovering to around $1.1K by the end of December. Downloads peaked early at 3.5K in October, dipped to 798 in November, and ended the year at 3.1K. Active users increased from about 11.7K to 13.1K by the quarter's close.
Squishy Slime Pet for Kids 2-4 from Veksus UAB maintained a stable revenue, starting at $917 and fluctuating to a high of $1.2K in late October. The app experienced a significant download spike at the end of December, reaching 2.7K from a low of 739 in November. Active users showed consistent growth, reaching 32.6K by the end of the quarter.
My Cat – Virtual Pet Games by APPSYOULOVE LTD saw a decline in revenue from $1.3K to $575 over the quarter. Downloads peaked at 3.6K in late December, while active users slightly increased to 7.4K by the year-end.
Pokémon Sleep from The Pokemon Company showed a fluctuating revenue trend, with earnings starting at $535 and closing at $700. Downloads remained stable, peaking at 1.2K in October, while active users showed a slight decrease, ending at 8.3K.
My Talking Angela 2 by Outfit7 Limited had a steady revenue, starting at $354 and closing at $382. Downloads surged to 15.9K in early December and ended at 12.9K. Active users peaked at 85.2K in mid-December, closing at 74K.
These insights provide a snapshot of the virtual pet app market in Chile, with more detailed data available on Sensor Tower.